![]() ![]() Halo Wars 2 is trying to do the same thing, although the performance of its open beta suggests otherwise. ![]() "An attempt at added depth is designed to facilitate more approaches for the player, but the result as it stands is more confusing than rewarding." Objective is that Halo Wars tried to prove that the RTS can exist away from the mouse and keyboard. For others, it offered ample evidence of why the genre continues to be ill-suited to a control pad. Halo Wars 2: another confusing attempt at a console RTSįor some, Halo Wars was a demonstration of how real-time strategy can work on a console. Maybe strategy games really are just better suited to the PC.
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